- Company: Blitz Games Studios
- Role: 3D Environment Artist
- Platform(s): Playstation2, Nintendo Gamecube, Microsoft Windows
I was given the task of building a number of levels for this game:
While Blitz tended to have separate modellers and texture artists I did get to texture some of my own work on this project, in particular the boss level set in a theatre. The textures were vector graphics created in Xara which was a refreshing change from the usual bitmaps done in photoshop.
- Fairy Disastrous: Quince Showdown - I did the boss level set in a theatre at the end of stage 1.
- Dad's Dream - I worked on one of the levels in stage 2 as well as the giant robot boss at the end.
- Get a Clue - I worked on some of the rooms in the mansion level of this stage.
- Vicky Strikes Back - I made some of the puzzle room levels in this stage including the giant mining machine.
While Blitz tended to have separate modellers and texture artists I did get to texture some of my own work on this project, in particular the boss level set in a theatre. The textures were vector graphics created in Xara which was a refreshing change from the usual bitmaps done in photoshop.
Screenshots
Videos
|
|
|
These videos are NOT done by myself so I take no responsibility for their quality or content.
If viewing them at full screen then I recommend putting them to the highest quality you can.
If viewing them at full screen then I recommend putting them to the highest quality you can.