Barcelona was to have been the track I was to work on for the game but a change meant we ended up sending it out to Kuala Lumpur to be made.
My colleague Matt Stott and I did the documentation of the asset sheets for the level - detailing the assets, buildings and street furniture required from the outsource team in Kuala Lumpur and giving feedback on the work produced.
Later on I pitched in to help with some elements in the track such as balancing the textures, fixing up the specular elements and optimising some of the assets.
My colleague Matt Stott and I did the documentation of the asset sheets for the level - detailing the assets, buildings and street furniture required from the outsource team in Kuala Lumpur and giving feedback on the work produced.
Later on I pitched in to help with some elements in the track such as balancing the textures, fixing up the specular elements and optimising some of the assets.
Screenshots
Videos
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These videos are NOT done by myself so I take no responsibility for their quality or content.
If viewing them at full screen then I recommend putting them to the highest quality you can.
If viewing them at full screen then I recommend putting them to the highest quality you can.